dormant collectible inventory
vaulted cards can supply games while owners earn from active inventory
the idle asset
the premise is useful
clear inputs must resolve into clear outcomes
the supply problem
the constraint needs proof
clear inputs must resolve into clear outcomes
the owner risk
the constraint needs proof
clear inputs must resolve into clear outcomes
the settlement problem
the constraint needs proof
clear inputs must resolve into clear outcomes
what would need to be true
the constraint needs proof
the model is not proven